Cast Iron Alibi

one chance can fail 1 achievement point
Given by Hanz Grundown

Hanz Grundown wants you to provide one of his guests with an alibi. Will you do it?

How to start

One chance: some answers in the conversation that offers this quest end it without starting the quest. That conversation does not come back and nothing after it starts the quest, so turning the offer down loses it. Based on the game data; not confirmed in play. Tip: back up your save before a key conversation (copy the .sav file from the save folder).
Talk to Hanz Grundown (Hanz needs an alibi)
Clues· has met Dotson· tutorial step 1 done
On some paths
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.
· Hanz Grundown: found necklace
Dialogue10 decisions spoilers

Quest chain

This quest can fail, and a failed quest usually can't be completed any more. Tip: back up your save before a key conversation (copy the .sav file from the save folder).
Walkthrough1 step · 1 conversation spoilers
  1. Speak to Dotson
    Talk to Dotson (Speak to Dotson)
    DialogueCan fail the quest5 decisions spoilers
Rewards spoilers
Possible rewardsmoney +5,000Business Permit (Tier 3) ×1Dotson Friendship +2Ava Friendship +1

Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.

This quest can fail in 1 conversation on this page, marked in red. Inside, a red outcome shows the choice or ending that leads there, per the game data.

Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.

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