Find Salma's Brother
one chance 1 achievement pointSalma has been looking for her brother Seth for 15 years. He loved Ramen, so she eats it often in the hope she'll meet him again at one of the noodle bars one day.
How to start
Dialogue spoilers
Quest chain
Walkthrough spoilers
- Suggest it's Miso (Mountain Town)Share your theory that Miso Baron could be Salma's brother.Talk to Salma Smith (Suggesting Miso)Clues· Salma Smith's quest stage = 1
Dialogue spoilers
- Suggest it's Idlehands (Central Canyon)Share your theory that Idlehands could be Salma's brother.Talk to Salma Smith (Suggesting Idlehands)Clues· Salma Smith's quest stage = 1
Dialogue spoilers
- Suggest it's John DoeShare your theory that John Doe could be Salma's brother.Talk to Salma Smith (Suggesting John Doe)Clues· Salma Smith's quest stage = 1
Dialogue spoilers
- Check in with SalmaCheck in to see whether your theory about Miso Baron was correct.Talk to Salma Smith (It's Miso!)
Dialogue spoilers
- Check in with SalmaCheck in to see whether your theory about Idlehands was correct.Talk to Salma Smith (First Fail)Clues· Salma Smith's quest stage < 2
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.· Salma Smith: quest fail < 2 - Try to Talk to Salma AgainTry to convince Salma to give you one last chance.Talk to Salma Smith (Salma is done)
Dialogue spoilers
- Check in with SalmaCheck in to see whether your theory about John Doe was correct.Talk to Salma Smith (First Fail)Clues· Salma Smith's quest stage < 2
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.· Salma Smith: quest fail < 2Dialogue spoilers
- Talk to the Miso BaronAva identified the Miso Baron as a very likely match for Salma's brother. Salma won't listen anymore, but you can talk to Miso.Talk to Miso Baron (The Baron is in doubt)
Dialogue spoilers
Rewards spoilers
Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.
Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.
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