Gladstone's Rats
one chance 1 achievement pointCan you help Gladstone by deactivating all of his old rat traps?
How to start
Dialogue spoilers
Quest chain
Walkthrough spoilers
- Deactivate Rat TrapsDeactivate all of Gladstone's rat traps. You should do this during curfew. Beware of the security cameras!Interact with Rat Trap
- Return to Gladstone during CurfewGive Gladstone the good news. He should be waiting for you in the Sewers during curfew.Talk to Gladstone (Second Meet with Gladstone after Curfew)Clues· night mode
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.· Gladstone: trap quest completeDialogue spoilers
- Find the Secret in Crogan's WorkshopThe rats have told Gladstone that there's a secret hidden in Quince Crogan's workshop. Go find it!Interact with Crogans Recipes
Rewards spoilers
Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.
Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.
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