Neon Sellout
can fail key choice 1 achievement pointMertie needs customers and you need gossip. Convince a few people to buy a bit of neon.
How to start
Dialogue spoilers
Quest chain
Walkthrough spoilers
- Sell Neon to QuinceTalk to Quince Crogan (Sell Neon to Quince)Clues· Quince Crogan is alive
Dialogue spoilers
- Sell Neon to HarmonyTalk to Harmony (Sell Neon to Harmony)
Dialogue spoilers
- Sell Neon to DannyTalk to Danny Danetti (Sell Neon to Danny)
DialogueCan fail the quest spoilers
- Return to MertieReturn to Mertie and report on your neon sales adventure.Talk to Mertie Batt (Mertie has Gossip)Clues· Mertie Batt is alive
Dialogue spoilers
- Check in with MertieTalk to Mertie Batt (Check in with Mertie)Clues· Mertie Batt is alive
Dialogue spoilers
Rewards spoilers
Key choices and quests it may exclude spoilers
Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.
This quest can fail in 1 conversation on this page, marked in red. Inside, a red outcome shows the choice or ending that leads there, per the game data.
Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.
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