Silo's Playhouse
one chance 1 achievement pointSilo wants you to decorate his place, but isn't he a little too young for this?
How to start
Dialogue spoilers
Quest chain
Walkthrough spoilers
- Begin Decorating Silo's ApartmentSilo's apartment could do with some decorating.To complete· staging job for Silo Mills started
- Meet all of Silo's RequestsMeet all of Silo's requirements and then leave the apartment.
- Collect Payment from SiloGet your payout from Silo.Talk to Silo Mills (All Done)Clues· staging job for Silo Mills finished
Dialogue spoilers
Rewards spoilers
Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.
Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.
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