Movers and Shakers

one chance 1 achievement point
Given by Milo

Milo needs help with his business... and his seismology.

How to start

One chance: some answers in the conversation that offers this quest end it without starting the quest. That conversation does not come back and nothing after it starts the quest, so turning the offer down loses it. Based on the game data; not confirmed in play. Tip: back up your save before a key conversation (copy the .sav file from the save folder).
Talk to Milo (Milo asks you to sabotage a rival)
Clues· tutorial finished· day > day 3
Dialogue19 decisions spoilers

Quest chain

Walkthrough8 steps · 6 conversations spoilers
  1. Sabotage Nola Berg during Curfew
    Sabotage Milo's rival to help him get ahead. Nola Berg's venue is located on Seaside Boardwalk.
    Interact with Sabotage Nola Berg
  2. Return to Milo
    Head back to Milo and tell him what happened.
    Talk to Milo (Milo talks seismology)
    Clues· Milo's quest stage ≥ 1
    Dialogue11 decisions spoilers
  3. Sabotage Marius Mitchell between 2am and 8am
    Time for more sabotage for Milo. This time it's one of Marius Mitchell's venues in Central Canyon.
    Interact with Sabotage Marius Mitchell
  4. Return to Milo
    Head back to Milo and tell him what happened.
    Talk to Milo (Milo has a cunning plan)
    Clues· Milo's quest stage ≥ 3
    Dialogue16 decisions spoilers
  5. Convince Humor Bot 17
    Get Humor Bot 17 to help Milo with his cunning plan.
    Talk to Humour Bot 17 (Humor Bot attracts the rats)
    Dialogue9 decisions spoilers
  6. Talk to Milo
    Head back to Milo and tell him what happened.
    Talk to Milo (Milo considers his options)
    Dialogue11 decisions spoilers
  7. Milo and the Criminal
    Milo reflects on his choices.
    Talk to Milo (Milo hired a criminal)
    Dialogue10 decisions spoilers
  8. Check how Milo is doing
    Go check in on Milo and see if his fortunes have improved.
    Talk to Milo (Milo goes out of business)
    Dialogue7 decisions spoilers
Rewards spoilers
Possible rewardsMilo Friendship +3Milo Business +1

Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.

Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.

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