Movers and Shakers
one chance 1 achievement pointMilo needs help with his business... and his seismology.
How to start
Dialogue spoilers
Quest chain
Walkthrough spoilers
- Sabotage Nola Berg during CurfewSabotage Milo's rival to help him get ahead. Nola Berg's venue is located on Seaside Boardwalk.Interact with Sabotage Nola Berg
- Return to MiloHead back to Milo and tell him what happened.
Dialogue spoilers
- Sabotage Marius Mitchell between 2am and 8amTime for more sabotage for Milo. This time it's one of Marius Mitchell's venues in Central Canyon.Interact with Sabotage Marius Mitchell
- Return to MiloHead back to Milo and tell him what happened.
Dialogue spoilers
- Convince Humor Bot 17Get Humor Bot 17 to help Milo with his cunning plan.Talk to Humour Bot 17 (Humor Bot attracts the rats)
Dialogue spoilers
- Talk to MiloHead back to Milo and tell him what happened.Talk to Milo (Milo considers his options)
Dialogue spoilers
- Milo and the CriminalMilo reflects on his choices.Talk to Milo (Milo hired a criminal)
Dialogue spoilers
- Check how Milo is doingGo check in on Milo and see if his fortunes have improved.Talk to Milo (Milo goes out of business)
Dialogue spoilers
Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.
Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.
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