Rust to Rust

one chance can fail 1 achievement point

Find some industrial strength rust remover for Crabface.

How to start

One chance: some answers in the conversation that offers this quest end it without starting the quest. That conversation does not come back and nothing after it starts the quest, so turning the offer down loses it. Based on the game data; not confirmed in play. Tip: back up your save before a key conversation (copy the .sav file from the save folder).
Talk to Karel Crabface Jones (Crabface got your tongue)
Dialogue5 decisions spoilers
This quest can fail, and a failed quest usually can't be completed any more. Tip: back up your save before a key conversation (copy the .sav file from the save folder).
Walkthrough2 steps · 1 conversation spoilers
  1. Find Rust Remover
    Find Crabface some Industrial Strength Rust Remover.
    Get Rust Remover ×1
  2. Give Crabface the Rust Remover
    Decide whether to give Crabface his Rust Remover.
    To complete
    1 technical condition
    Story flags the game uses internally. Shown for reference; you can't check them in game.
    · Karel Crabface Jones: gave rust remover

Other conversations

Can fail the questKarel Crabface Jones · «Change of Heart» · 5 decisions spoilers

Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.

This quest can fail in 1 conversation on this page, marked in red. Inside, a red outcome shows the choice or ending that leads there, per the game data.

Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.

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