Azores Chicharros

Azores Chicharros in Nivalis Nights: 2 ingredients (Stickleback, Cinnamon). Cost about 4.87, price cap 20.00. Best estimated fit: Sewers, The Stacks, Oil Rig.

Tasty stuff, whatever it is.

Cost per dish 4.87Price cap 20.00 at venue level 1; up to 40.00 at the top level (×2)Profit at the cap 15.13
Calories 300Rarity 40Menu category Fish

Profit = price cap − ingredient cost; staff, rent and spoilage are not included. Game category: Fish. A label in the game data. Venues don't restrict their menus by it: any recipe you know can go on any menu, up to the menu limit.

Ingredients

Appliances needed: Deep fryer

Dish tags: Fish

A dish's tags are its ingredients' tags. Each local favorite tag adds +10 satisfaction in that location.

Satisfaction by location at the price cap (20.00)

Best estimated fit: Sewers 60The Stacks 60Oil Rig 59

Estimated from customer satisfaction with this dish alone at the level-1 price cap, weighted by each group's share. Not a sales figure: your other dishes, stock and staff decide what actually sells.

LocationOverallWorkers
budget 5–30
Elite
budget 50–100
Hipsters
budget 25–50
Sewers Fish6063 63%47 6%58 31%
The Stacks Fish6063 63%47 6%58 31%
Oil Rig Fish5963 57%47 14%58 29%
Docks Fish5863 40%47 20%58 40%
Seaside Boardwalk Fish5463 20%47 40%58 40%
Calypso Island Fish5063 7%47 71%58 21%
Mountain Town4953 53%37 11%48 37%
Industrial District4953 50%37 15%48 35%
Lowtown4853 33%37 17%48 50%
Meridian Market4753 33%37 19%48 48%
Eastern Residential4653 24%37 29%48 48%
Helix Monumental4653 33%37 33%48 33%
Metro Hub4653 33%37 33%48 33%
Hive Mall4653 28%37 32%48 40%
Space Port4553 18%37 36%48 45%
Central Canyon4453 20%37 40%48 40%
Skyhigh Gardens4253 5%37 53%48 42%
Spire39not here37 77%48 23%

Satisfaction 0–100 per customer group, using the game's own formula; the share is how much of the location's population the group makes up. Highlighted tags are local favorites the dish hits. Lowering the price raises satisfaction, especially for bargain-minded groups.

How to unlock

Where to buy the ingredients (vendors that sell at least one of the 2 ingredients)

Vendor prices recorded once in the game. In play they change every day with the market, shortages and surpluses, your relationship with the vendor and your skills.

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