Thaddeus Retirement
1 achievement pointThaddeus has left you the noodle stand and retired, but where did he go?
How to start
Dialogue spoilers
Quest chain
Walkthrough spoilers
- Talk to Thaddeus before he leavesYou should try to speak to Thaddeus before he leaves for good.Talk to Thaddeus Carminus (Thaddeus Meeting 2)
Dialogue spoilers
- Find GideonTrack down Gideon to find out more about his mysterious Grey Tech.Talk to Ava (Ava tracks Gideon)
Dialogue spoilers
- Climb up Harbour OverlookAva has tracked Gideon to an area in the Docks called Harbour Overlook. Find it!To complete
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.· Thaddeus quest: at harbour overlook - Face Gideon's Grey TechFace Gideon's Grey Tech with help from Ava.
Dialogue spoilers
- Discuss the Hack with AvaTalk with Ava to find out if the hack was a success.Talk to Ava (Ava reveals if the hack worked)
Dialogue spoilers
- Speak to Alan FontusWhy is Alan Fontus interested in you? And what does it have to do with Thaddeus? Speak to him to find out.
Dialogue spoilers
- Talk to Gunger HahnMaybe Gunger, one of Thaddeus's old friends, knows where he's gone.Talk to Gunger Hahn (Gunger Hahn reveals more info)
Dialogue spoilers
- Speak to Agent TeleshkoAgent Teleshko has urgent business that involves Thaddeus... apparently.Talk to Agent Teleshko (Agent Teleshko needs to see your documents)Clues· not night mode
Dialogue spoilers
- Wait for Ava to find the documentsAva said she will look for the documents Agent Teleshko needs... but will she find them?
Dialogue spoilers
- Speak to Agent TeleshkoThaddeus' message promised Teleshko would leave you alone if you mention the name "Jaden".Talk to Agent Teleshko (Teleshko is satisfied for now)Clues· not night mode
Dialogue spoilers
- Speak to BanorIt's probably a good time to check in with Banor at the Noodle Bar.Talk to Banor (Banor ask the player about Egress)
Dialogue spoilers
- Wait to hear from ThaddeusThaddeus contacted Ava once before. Maybe he'll do it again?
Dialogue spoilers
- Question BanorBanor may know more about Thaddeus' disappearance.Talk to Banor (More info from Banor)
Dialogue spoilers
- Question HuckstashIf anyone knows about Thaddeus's disappearance, Huckstash - leader of the Crusty Punks - should.Talk to Huckstash (More info from Huckstash)
Dialogue spoilers
- Find EgressWhat is Egress? Only one way to find out...To complete
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.· Thaddeus quest: egress1 - Return to HuckstashWhat happened at Egress? Who were those ghosts? Is Ava OK? Huckstash must know more.Talk to Huckstash (Huckstash reveals what he knows)
Dialogue spoilers
- Question BanorWhat do the strange messages from Thaddeus mean? And why did he mention Banor?Talk to Banor (Banor laughs at the messages)
Dialogue spoilers
- Speak to HuckstashSpeak to Huckstash to learn more about Thaddeus.Talk to Huckstash (Huckstash further revelations)
Dialogue spoilers
- Speak to BanorSpeak to Banor to learn more about Thaddeus.Talk to Banor (Banor further revelations)
Dialogue spoilers
- Speak to Alan FontusSpeak to Alan Fontus to learn more about Thaddeus.
Dialogue spoilers
- Speak to Gunger HahnSpeak to Gunger Hahn to learn more about Thaddeus.Talk to Gunger Hahn (Gunger futher revelations)
Dialogue spoilers
- Return to EgressReturn to Egress and see what awaits. This time... you have a ticket.To complete
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.· Thaddeus quest: at egress - Meet ThaddeusHear what Thaddeus has to say.
Dialogue spoilers
- Return to EgressReturn to Egress to meet Thaddeus again.
Dialogue spoilers
- Hear the Truth from ThaddeusHear what Thaddeus has to say at last.To complete
1 technical condition
Story flags the game uses internally. Shown for reference; you can't check them in game.· Thaddeus quest: complete
Rewards spoilers
Expand a section to see it. Key choices: clues come from dialogue branches and may not be exact.
Every conversation of this quest, line by line. The choices listed under each line are the game's own, taken from its dialogue files (game build 25680465) in the order those files list them. Outcomes listed for a choice come from the game's dialogue scripts. That each one applies when you pick it is our reading of the data, not confirmed in game. Conditions shown as “if you chose …” or “after …” come from where the game data sets that story flag; other events may change it too. A choice marked “ask once” records a story flag when you pick it, and its own condition needs that flag unset. A chip such as “Name +1” is a counter that, per the game data, only this conversation changes. Conditions on it are counted from earlier answers in this conversation; that is our reading of the data, and the counter's starting value is not confirmed.
Found a data error?